LATEST PROJECTS
LATEST PROJECTS
Guillaume Picard
Animation Director

FarCry 5
Assistant animation director gamplay for NPC.
Assassin's Creed Origin
Assistant animation director gamplay for the fight system.


For Honor
Lead Animator and Assistant Animation Director.
Gameplay and Cinematic

Thief
First project at Square Enix- Eidos Montreal. I worked on Thief, demo and the gameplay in the AI animation department. My mandate was to find the best work flow to establish the communication between game designer, programmer, sound designer and the animation department. I had to leave the project I was requested by a very interesting new IP

RainbowSix Patriot Fake game footage
At Ubisoft before a is given the green light to go into production, a fake game footage must be done to explain the vision of the game. As the Animation Team Lead Cinematic, this is what my team and I did to move forward in the validation process.

EndWar cinematic
This was an official announcement trailer to launch the Tom Clancy’s EndWar game. I was responsible for the motion capture shoot and animation editing.

Ubisoft Digital Art
Trailer to launch the Assassin's Creed game. I was responsible for the motion capture shoot and animation editing.
Projects
This is the list of the games I worked on.















